| |
Level 1 Rules |
| |
|
| |
General
Tumbling 1 |
|
A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position in a
stunt is allowed.) |
|
B. |
Tumbling over,
under, or through a stunt, individual, or prop, is prohibited.
(Exception: forward/backward rolls over a prop are legal.) |
|
C. |
Tumbling while
holding or in contact with any prop is prohibited. |
|
D. |
Spotted,
assisted, or connected tumbling is prohibited. (Example: Double
cartwheels and chorus line flips are illegal.) |
|
E. |
All dive rolls
are illegal at this level. |
| |
|
| |
Standing/Running Tumbling
1 |
|
A. |
Skills must
involve constant physical contact with the performing surface.
(Exception: block cartwheels/round offs) |
|
B. |
Forward and
backward rolls, front and
back walkovers, and handstands are
allowed. |
|
C. |
Cartwheels and
round offs are allowed. |
|
D. |
Front and back
handsprings, and dive rolls are not allowed. |
| |
|
| |
Stunts
1 |
|
A. |
No extended
stunts allowed (see definition of extended stunts in glossary). A
stunt may not be held at or pass through an extended position.
(Clarification: Passing through an extended position is illegal. If
it is obvious to the safety judge that the intent of the stunt group
is to gain a competitive advantage by passing through an extended
position, than it is a violation of this rule. Taking the top
person above the head of the bases would be illegal.) |
|
B. |
During a
transitional stunt, if the weight of the top person does not remain
within the original vertical axis of the stunt group,
three stationary catchers are required. Physical contact must be
maintained with the base(s). (Example: During a transitional
stunt, if the entire stunt group moves, the skill is illegal because
it doesn't stay within the vertical axis.) (Clarification: Walking
Stunts [where the top person is stationary] are allowed.) |
|
C. |
No stunt,
pyramid, or individual may move over or under another stunt, pyramid
or individual (e.g. shoulder sits walking under prep). |
|
D. |
Single based
split catches are prohibited. |
|
E. |
Single leg
stunts are allowed below shoulder (prep) level. |
|
F. |
Transitional
stunts may not involve changing bases. All bases need to remain in
contact with the stunt. |
|
G. |
Twisting mounts
are not allowed. |
|
H. |
No free flipping
or
assisted flipping mounts or transitional stunts allowed.
|
|
I. |
All stunts at
shoulder level and above (except a shoulder straddle/sit) require a
back spotter. (Example: v-sits, suspended splits, flat-bodied
positions, extension preps, etc)
|
| |
|
| |
Dismounts 1 |
|
A. |
Cradles from
single based stunts at prep level must have a spotter with at least
one hand/arm supporting the head and shoulder area through the
cradle. |
|
B. |
Cradles from
multi-based stunts at prep level or above must have two catchers and
a separate spotter positioned at the head and shoulder area through
the cradle. |
|
C. |
Dismounts to the
performing surface from stunts and pyramids must be assisted by an
original base. |
|
D. |
No free flipping
or
assisted flipping dismounts allowed. |
|
E. |
Tension
drops/rolls of any kind are prohibited. |
|
F. |
Only straight
pop downs and basic straight
cradles are allowed. |
|
G. |
1/4 turns are
not allowed. |
|
H. |
No
cradles are
allowed from extended stunts in pyramids. |
| |
|
| |
Release Moves 1 |
|
A. |
No release moves
allowed other than those permitted in Level 1 “Stunts” and
“Dismounts.” |
|
B. |
Release moves
may not land in a prone position. |
| |
|
| |
Inversions 1 |
|
A. |
No inversions
allowed. |
| |
|
| |
Pyramids 1 |
|
A. |
Pyramids must
follow Level 1 "Stunts" and "Dismounts" rules and are allowed up to
2 high. |
|
B. |
Top persons in
two leg extended stunts must be braced by at least two top persons
at prep level with hand/arm connection. The connection must be made
at or below prep level. |
|
C. |
One leg stunts
at prep level must be braced by at least two top persons at prep
level or lower with hand/arm connection only. The connection must be
made prior to executing single leg stunt & must be made at or below
prep level. |
|
D. |
No
cradles are
allowed from extended stunts in pyramids. |
|
E. |
All stunts at
shoulder level and above (except a shoulder straddle/sit) require a
back spotter (Example: v-sits, suspended splits, flat-bodied
positions, extension preps, etc) |
| |
|
| |
Tosses 1 |
|
A. |
No tosses
allowed. |
| |
|
| |
Level 2 Rules |
| |
|
| |
General Tumbling 2 |
|
A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position is
allowed.) |
|
B. |
Tumbling over, under, or through a stunt, individual, or prop, is
prohibited. (Exception: forward/backward rolls over a prop are
legal.) |
|
C. |
Tumbling while holding or in contact with any prop is prohibited. |
|
D. |
Spotted,
assisted, or connected tumbling is prohibited. (Example:
Double cartwheels and chorus line flips are illegal.) |
|
E. |
Dive rolls performed in a swan or layout position are prohibited. |
| |
|
| |
Standing Tumbling 2 |
|
A. |
No flips or
aerials allowed. |
|
B. |
Series front and back handsprings are not allowed.. (Clarification:
Back walk over into a back handspring is allowed.) |
|
C. |
No jump skills are allowed in immediate combination with a standing
handspring. (e.g. no toe touch back handsprings or back handspring
toe touches) |
|
D. |
No twisting while
airborne. (Exception: Round offs) |
|
E. |
Airborne skills must involve hand support with both hands when
passing through the inverted position. |
| |
|
| |
Running Tumbling
2 |
|
A. |
No flips or
aerials allowed. |
|
B. |
Airborne skills must involve hand support with at least one hand
when passing through the inverted position. |
|
C. |
Series front and back handsprings are allowed. |
|
D. |
No twisting while
airborne. (Exception: Round offs) |
| |
|
| |
Stunts
2 |
|
A. |
A spotter is
required for all extended stunts. |
|
B. |
Single based double
awesomes/cupies require a separate spotter for
each top person. |
|
C. |
Single leg stunts may not be held at or pass through an extended
position. (Clarification: Passing through an extended position is
illegal. If it is obvious to the safety judge that the intent of
the stunt group is to gain a competitive advantage by passing
through an extended position, than it is a violation of this rule.
Taking the top person above the head of the bases would be illegal.) |
|
D. |
During
transitions, at least one base must remain in contact with the top
person. |
|
E. |
Twisting mounts and transitions are permitted up to 1/2 twist by the
top person. |
|
F. |
Single based split catches are prohibited. |
|
G. |
See Level 2 "Pyramids" for further restrictions and/or exceptions. |
|
H. |
No free flipping or
assisted flipping mounts or transitional stunts
allowed. |
|
I. |
When catching a transitional stunt that is above prep level, at
least three catchers are required. If the weight of the top person
does not remain within the vertical axis of the stunt, three
stationary catchers that are not original bases are required. |
| |
|
| |
Dismounts 2 |
|
A. |
Cradles from
single based stunts at prep level or above must have a spotter with
at least one hand/arm supporting the head and shoulder area through
the cradle. |
|
B. |
Cradles from multi-based stunts at prep level or above must have two
catchers and a separate spotter positioned at the head and shoulder
area through the
cradle. |
|
C. |
When cradling single based double
awesomes/cupies 2 catchers must
catch each top person. Catchers and bases must be stationary prior
to the initiation of the dismount. |
|
D. |
Dismounts to the performing surface from stunts and pyramids must be
assisted by an original base. |
|
E. |
Cradles are allowed from extended single leg stunts in pyramids. |
|
F. |
No free flipping or
assisted flipping dismounts allowed. |
|
G. |
Tension drops/rolls of any kind are prohibited. |
|
H. |
Only straight pop downs, basic straight
cradles and quarter turns
are allowed. |
|
I. |
Twist
cradles
exceeding 1/4 turn are not allowed. All other positions (e.g. toe
touch, pike, tuck, etc) are not allowed. |
| |
|
| |
Release Moves 2 |
|
A. |
No release moves
allowed other than those permitted at Level 2 in "Dismounts" and
"Tosses." |
|
B. |
Release moves
may not land in a prone position. |
|
C. |
Helicopters are
not allowed. |
|
D. |
A single full
twisting log/barrel roll is allowed as long as it starts and ends in
a cradle position. |
| |
|
| |
Inversions 2 |
|
A. |
No inversions
above ground level allowed. (Exception: Transitions from ground
level inversions to non-inverted positions are allowed.) (Example:
Going from a handstand on the ground to a non-inverted stunt such as
a shoulder sit is legal.) |
| |
|
| |
Pyramids 2 |
|
A. |
Pyramids must
follow Level 2 "Stunts" and "Dismounts" rules and are allowed up to
2 high with the following exceptions: Extended single-leg stunts 1)
must be braced by two top persons at prep level or below and 2) the
connection to the braces can be hand or foot and must be established
at or below prep level. Prep level top persons must have both feet
in bases hands. (Exception: shoulder sit, double base thigh stand
or shoulder stand) |
|
B. |
Top persons must receive primary support from a base. (Exception:
In hanging pyramids, primary supporting top person must be at prep
level or below.) |
|
C. |
No stunt, pyramid, or individual may move over or under another
stunt, pyramid or individual (e.g. shoulder sits walking under
prep). |
|
D. |
Extended one-legged stunts may not brace or be braced by any other
extended stunts. |
|
E. |
Hanging pyramids must remain upright. Each top person at the prep
level must have a continuous spotter and bases must brace the
hanging person(s). |
|
F. |
Cradles are
allowed from extended single leg stunts in pyramids. |
| |
|
| |
Tosses
2 |
|
A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
|
B. |
Tosses must be performed from ground level and must land in a
cradle
position. Top person must be caught in a
cradle position by 3
original bases one of which is positioned at the head and shoulder
area of the top person. Bases must remain stationary during the toss
(i.e. No intentional traveling tosses). |
|
C. |
The only body positions allowed are straight rides. (Exception: A
single full twisting log/barrel roll is allowed as long as it starts
and ends in a
cradle position) |
|
D. |
During the straight body ride, the top person may use different arm
variations such as a salute or blowing a kiss but must keep the legs
and body in the straight ride position. |
|
E. |
No stunt, pyramid, individual, or, prop may move over or under a
toss, and a toss may not be thrown over, under, or through stunts,
pyramids, individuals, or props. |
|
F. |
All types of tosses (i.e. basket, squishy, scrunch and/or sponge)
allowed. Exception: Helicopter tosses are not allowed. |
| |
|
| |
Level 3 Rules |
| |
|
| |
General Tumbling 3 |
|
A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position is
allowed.) |
|
B. |
Tumbling over,
under, or through a stunt, individual, or prop, is prohibited.
(Exception: forward/backward rolls over a prop are legal.) |
|
C. |
Tumbling while
holding or in contact with any prop is prohibited. |
|
D. |
Spotted,
assisted, or connected tumbling is prohibited. (Example: Double
cartwheels and chorus line flips are illegal.) |
|
E. |
Dive rolls
performed in a swan or layout position are prohibited. |
| |
|
| |
Standing Tumbling 3 |
|
A. |
No flips or
aerials allowed. |
|
B. |
Airborne skills
must involve hand support with at least one hand when passing
through the inverted position. |
|
C. |
Series front and
back handsprings are allowed. |
|
D. |
No twisting
while
airborne (Exception: round offs) |
| |
|
| |
Running Tumbling
3 |
|
A. |
Flips may ONLY
be performed in tuck position only from a round off or round off
back handspring(s). (Exception: aerial cartwheels and running tuck
fronts are allowed). (The following tumbling skills are examples of
skills not allowed: X-outs, layouts, layout step outs, whips, pikes,
aerial walk overs and Arabians) Other skills with hand support
prior to the round off or round off back handspring are allowed.
Ex: front handsprings and front walkover through to round off back
handspring back tucks are allowed. |
|
B. |
Cartwheel
tucked flip are not permitted. |
|
C. |
No tumbling is
allowed after a tuck flip. (Exception: a forward or
backward roll is
allowed after a tuck flip —no tumbling allowed after forward or
backward roll) |
|
D. |
No twisting
while
airborne. (Exception: round offs) |
| |
|
| |
Stunts 3 |
|
A. |
A spotter is
required for all extended stunts. |
|
B. |
Single based
double
awesomes/cupies require a separate spotter for each top
person. |
|
C. |
Single based
split catches are prohibited. |
|
D. |
When catching a
transitional stunt that is above prep level, at least three catchers
are required. If the weight of the top person does not remain
within the vertical axis of the stunt, three stationary catchers
that are not original bases are required. Physical contact must be
maintained with at least one original base or with a person at prep
level or below. |
|
E. |
No stunt,
pyramid, or individual may move over or under another stunt, pyramid
or individual (e.g. shoulder sits walking under prep). |
|
F. |
Single leg
extended stunts are allowed. |
|
G. |
Twisting mounts
and transitions are permitted up to one twist by the top person. |
|
H. |
During
transitions, at least one base must remain in contact with the top
person. |
|
I. |
No free flipping
mounts or transitional stunts allowed. |
| |
|
| |
Dismounts 3 |
|
A. |
Cradles from
single based stunts at prep level or above must have a spotter with
at least one hand/arm supporting the head and shoulder area through
the cradle. |
|
B. |
Cradles from
multi-based stunts at prep level or above must have two catchers and
a separate spotter positioned at the head and shoulder area through
the cradle. |
|
C. |
When cradling
single based double
awesomes/cupies 2 catchers must catch each top
person. Catchers and bases must be stationary prior to the
initiation of the dismount. |
|
D. |
Dismounts to the
performing surface from stunts and pyramids must be assisted by an
original base. |
|
E. |
No free flipping
dismounts allowed. |
|
F. |
Tension
drops/rolls of any kind are prohibited. |
|
G. |
Only straight
pop downs, basic straight
cradles and quarter turns are allowed from
any single leg stunt. |
|
H. |
Up to 1-1/4
full twists are allowed from any two legged stunts. |
|
I. |
Up to 1 trick
allowed during a dismount from any two legged stunt. |
| |
|
| |
Release Moves 3 |
|
A. |
No release moves
allowed other than those permitted at Level 3 in "Dismounts" and
"Tosses." |
|
B. |
Release moves
may not land in a prone position. |
|
C. |
Helicopters
are not allowed. |
| |
|
| |
Inversions 3 |
|
A. |
No inverted
stunts above shoulder level. (Exception: Double base suspended
forward roll dismount to a
cradle
or the performing surface is allowed) The connection and support of the
top person with the base(s) must be at shoulder level or below. (An
Arm-and-arm would be legal at this level.) |
|
B. |
Downward
inversions are only allowed below prep level and must be assisted by
at least two bases positioned at the head and shoulder area.
Top
person must maintain contact with an original base.
(Clarification: The stunt may not pass through a level at prep level
and then become inverted below prep level. [The momentum of force of
the top person coming down is the primary safety concern.]) |
| |
|
| |
Pyramids 3 |
|
A. |
Pyramids must
follow Level 3 “Stunts” and "Dismounts" rules and are allowed up to
2 high. |
|
B. |
No stunt,
pyramid, or individual may move over or under another stunt, pyramid
or individual (e.g. shoulder sits walking under prep). Illegal: leap
frog pyramids and wolf wall transitions. |
|
C. |
Extended
one-legged stunts may not brace or be braced by any other extended
stunts. |
|
D. |
Hanging pyramids
must remain upright. Each top person at the prep level must have a
continuous spotter and bases must brace the hanging person(s). |
|
E. |
During pyramid
transition, a top person may pass above 2 persons high only while in
direct arm-to-arm contact with at least two top persons at prep
level or below. These transitions may not involve changing bases.
(Clarification: Arm-Arm/Hand-to-Hand connection must be made with
EACH of the two supporting bracers. Top person must be braced
arm-to-arm with EACH of the two bracers. Being braced by one side
with both arms and the other side by hand-foot connection is NOT
permitted. If top person is braced on each side with arm-to-arm
connection and a THIRD bracer with hand-foot connection would be
permitted.) |
|
F. |
Pyramid
transitions may not involve inversions while released from the
bases. |
|
G. |
Top persons must
receive primary support from a base. (Exception: In hanging
pyramids, primary supporting top person must be at prep level or
below.) |
| |
|
| |
Tosses
3 |
|
A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
|
B. |
Tosses must be
performed from ground level and must land in a
cradle position. Top
person must be caught in a
cradle position by 3 original bases one
of which is positioned at the head and shoulder area of the top
person. Bases must remain stationary during the toss (i.e. No
intentional traveling tosses). |
|
C. |
Flipping and
traveling tosses are not allowed. |
|
D. |
Up to 1 trick
allowed during a toss. (Legal: toe-touch, ball out, pretty girl,
etc…) (Illegal: Switch kick, pretty girl-kick, double toe-touch)
Tosses may not exceed 1 twisting rotation. |
|
E. |
During a
twisting toss, no skill other than the twist is allowed. (e.g. kick
fulls, ½ twist toe touches, etc… are not allowed) |
|
F. |
No stunt,
pyramid, individual, or, prop may move over or under a toss, and a
toss may not be thrown over, under, or through stunts, pyramids,
individuals, or props. |
|
G. |
No inversions
allowed. |
|
H. |
Other toss
positions besides straight rides are allowed. |
|
I. |
Helicopter
tosses are not allowed. |
| |
|
| |
Level 4 Rules |
| |
|
| |
General Tumbling 4 |
|
A. |
All tumbling
must originate from and land on the performing surface. (Exception:
Tumbler may [without hip-over-head rotation] rebound from his/her
feet into a stunt transition. Rebounding to a prone position is
allowed.) |
|
B. |
Tumbling over, under, or through a stunt, individual, or prop, is
prohibited. (Exception: forward/backward rolls over a prop are
legal.) |
|
C. |
Tumbling while holding or in contact with any prop is prohibited. |
|
D. |
Spotted,
assisted, or connected tumbling is prohibited. (Example:
Double cartwheels and chorus line flips are illegal.) |
|
E. |
Dive rolls performed in a swan or layout position are prohibited. |
| |
|
| |
Standing Tumbling 4 |
|
A. |
Standing flips
and flips from a back handspring entry are allowed. |
|
B. |
No jump skills are allowed in immediate combination with a standing
flip (e.g. no toe touch back tucks, no back tuck toe touches, or
pike jump front flips, etc - However, toe touch back handspring back
tucks are allowed because the flip skill is not connected
immediately after the jump skill). |
|
C. |
No consecutive flip-flip combinations are allowed (e.g. back
tuck-back tuck, back tuck-punch front, etc). |
|
D. |
Skills are allowed up to 1 flipping and 0 twisting rotations.
(Exception: aerial cartwheel, Onodi) |
| |
|
| |
Running Tumbling
4 |
|
A. |
Skills are
allowed up to 1 flipping and 0 twisting rotations. (Exception:
aerial cartwheel, Onodi) |
| |
|
| |
Stunts 4 |
|
A. |
A spotter is
required for all extended stunts. |
|
B. |
Single based split catches are prohibited. |
|
C. |
Single based double
awesomes/cupies require a separate spotter for
each top person. |
|
D. |
When catching a transitional stunt that is above prep level, at
least three catchers are required. If the weight of the top person
does not remain within the vertical axis of the stunt, three
stationary catchers that are not original bases are required.
Physical contact must be maintained with at least one original base
or with a person at prep level or below. |
|
E. |
No free flipping mounts or transitional stunts allowed. |
|
F. |
No stunt, pyramid, or individual may move over or under another
stunt, pyramid or individual (e.g. shoulder sits walking under
prep). |
|
G. |
Single leg extended stunts are allowed. |
|
H. |
Twisting mounts and transitions are permitted up to 1-1/2 twists by
the top person. |
|
I. |
During transitions, at least one base must remain in contact with
the top person. Exception: See "Release Moves" |
| |
|
| |
Dismounts 4 |
|
A. |
Cradles from
single based stunts at prep level or above must have a spotter with
at least one hand/arm supporting the head and shoulder area through
the cradle. |
|
B. |
Cradles from multi-based stunts at prep level or above must have two
catchers and a separate spotter positioned at the head and shoulder
area through the
cradle. |
|
C. |
When cradling single based double
awesomes/cupies 2 catchers must
catch each top person. Catchers and bases must be stationary prior
to the initiation of the dismount. |
|
D. |
Dismounts to the performing surface from stunts and pyramids must be
assisted by an original base. |
|
E. |
No free flipping dismounts allowed. |
|
F. |
Tension drops/rolls of any kind are prohibited. |
|
G. |
Up to a 1-1/4 twisting rotation allowed from all single leg stunts. |
|
H. |
Up to a 2-1/4 twisting rotation allowed from all two legged stunts. |
|
I. |
During a
cradle that exceeds 1-1/4 twists, no skill other than the
twist is allowed. |
| |
|
| |
Release Moves 4
(Release
moves do not refer to pyramid transitions, only free standing
stunts.) |
|
A. |
Release moves
are allowed but must not exceed extended arm level (exception:
cradles). If the base(s) releases stunt, then it must come back to
original base(s). (i.e. Tick-tocks are permitted.) |
|
B. |
Release moves
may not land in a prone position. |
|
C. |
Helicopters are
not allowed. |
| |
|
| |
Inversions 4 |
|
A. |
Extended
inverted stunts allowed. Also, see “Stunts” and “Pyramids.” |
|
B. |
Downward
inversions are allowed at prep level or below and must be assisted
by at least two bases positioned at the head and shoulder area.
Top person must maintain contact with an original base.
(Clarification: The stunt may not pass through a level above prep
level and then become inverted at prep level. [The momentum of force
of the top person coming down is the primary safety concern.]) |
| |
|
| |
Pyramids 4 |
|
A. |
Pyramids must
follow Level 4 “Stunts” and "Dismounts" rules and are allowed up to
2 high. |
|
B. |
No stunt or pyramid may move over or under another stunt
or pyramid (e.g. shoulder sits walking under prep). Exception:
Other pyramids where a top person travels over a leg or extremity
(e.g. wolf wall transition) would be legal. Clarification: Leap
frog pyramids are legal. |
|
C. |
Extended one-legged stunts may not brace or be braced by any other
extended stunts. |
|
D. |
Hanging pyramids must remain upright. Each top person at the prep
level must have a continuous spotter and bases must brace the
hanging person(s). |
|
E. |
During a pyramid transition, a top person may pass above 2 persons
high while in direct physical contact with at least one person at
prep level or below. Primary weight may not be borne at second
level. |
|
F. |
Pyramid transitions may involve inversions (including braced flips)
while released from the bases if contact is maintained with at least
2 persons at prep level or below and the top person that has been
released from the bases stays in continuous movement. |
|
G. |
Braced inversions (including braced flips) are allowed up to 1-ÂĽ
flipping rotations, 0 twisting rotations, may not travel downward
while inverted, and may not involve changing bases. |
|
H. |
Non inverted transitional pyramids may involve changing bases.
Physical contact during transitions must be maintained with a person
at prep level or below. |
|
I. |
Top persons must receive primary support from a base. (Exception: In
hanging pyramids, primary supporting top person must be at prep
level or below.) |
|
|
|
| |
Tosses
4 |
|
A. |
Tosses are
allowed up to a total of 4 tossing bases. One base must be behind
the top person during the toss and may assist the top person into
the toss. |
|
B. |
Tosses must be performed from ground level and must land in a
cradle
position. Top person must be caught in a
cradle position by 3
original bases one of which is positioned at the head and shoulder
area of the top person. Bases must remain stationary during the toss
(i.e. No intentional traveling tosses). Exception: A ÂĽ turn is
allowed by bases as in a kick full basket. |
|
C. |
No stunt, pyramid, individual, or, prop may move over or under a
toss, and a toss may not be thrown over, under, or through stunts,
pyramids, individuals, or props. |
|
D. |
Up to 2 tricks allowed during a toss. (e.g. kick full, full up toe
touch, etc.) |
|
E. |
|